Thursday 18 February 2010

Textured 3D Mining Vehicle




Heres the finished textured 3D model of the mining vehicle. The planar texture mapping to the side of the vehicle worked really well. I know the textures are not perfect and there are stretch marks to the textures on the top and to the rear of the vehicle. However I believe it is textured well enough as half of the vehicle will be in shadow and most of the shots of the vehicle will be from a low angle thus these texture stretch marks won't be seen or will be too far away to distinguish any detail. I am pretty pleased the way this model has come along. Although I had some trouble with texturing using UV's I got there in the end.

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