Thursday, 18 February 2010
Textured 3D Mining Vehicle
Heres the finished textured 3D model of the mining vehicle. The planar texture mapping to the side of the vehicle worked really well. I know the textures are not perfect and there are stretch marks to the textures on the top and to the rear of the vehicle. However I believe it is textured well enough as half of the vehicle will be in shadow and most of the shots of the vehicle will be from a low angle thus these texture stretch marks won't be seen or will be too far away to distinguish any detail. I am pretty pleased the way this model has come along. Although I had some trouble with texturing using UV's I got there in the end.
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